Sim Java VRML example 1

This example shows the basics of connecting SimJava to a VRML model. Entities use the ICON vrml object which paints the .gif file onto the sides of a cube. States are animated in this model, but events do not move down the link.

The applet's Applet1.java source code.

The applet's Applet1.wrl VRML source code, and the component objects' source: Link, Text and Icon.


Fred Howell - fwh@dcs.ed.ac.uk
Department of Computer Science
University of Edinburgh

Fred Howell
Last modified: Sat May 2 12:47:52 BST 1998