Graphics Module

Graphics symbol
Graphics module symbol

The graphics module should draw graphics on the screen of the game device by creating and sending a screen buffer to the Virtual IO module. However, the existing graphics module does not appear to work. Feel free to use this module when writing your own graphics code but do not rely on it.

At present, the graphics module must output screen_buffer messages to Virtual IO. If you want to use a different interface between the graphics and Virtual IO modules, you will also have to alter the Virtual IO module.

More information about the existing graphics module can be found here.