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Main Page Data Structures File List Globals
move Struct Reference+move(int player, int start_x, int start_y, int end_x, int end_y).
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Detailed Description
+move(int player, int start_x, int start_y, int end_x, int end_y).
This is a VCC composite datatype.
- player - The player number that was assigned by the lobby.
- down_x - x value of starting square.
- down_y - y value of starting square.
- up_x - x value of ending square.
- up_y - y value of ending square.
Note that these x and y values are the number of square horizontally and vertically from the bottom left corner. Numbering starts from zero, so the bottom left square has x=0 and y=0.
The documentation for this struct was generated from the following file:
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