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 Input Module Data StructuresHere are the data structures with brief descriptions:
  | button | +button(int player, int button_no) |  | mouse_click | +mouse_click(int status, int x, int y) |  | mouse_drag | +mouse_drag(int down_x, int down_y, int up_x, int up_y) |  | move | +move(int player, int start_x, int start_y, int end_x, int end_y) |  | temp_move | +temp_move(int start_x, int start_y, int end_x, int end_y) |  |  |