Main Page Alphabetical List Data Structures File List Globals
SLIP 2002 - Stratego2Go Globals
Here is a list of all functions, variables, defines, enums, and typedefs with links to the files they belong to:
- abs()
: white.c
- attack_or_move()
: battle_functions.c, battle_core.h
- battle_started
: white.c
- battlefield
: battle_core.h
- BATTLEFIELD_DIMENSIONS
: battle_core.h
- belong_to_player()
: battle_functions.c, battle_core.h
- button_in
: white_interface.h
- button_in_Enabled()
: white_interface.h
- button_in_Value()
: white_interface.h
- button_out
: white_interface.h
- button_out_Post()
: white_interface.h
- check_piece_clicked()
: battle_functions.c, battle_core.h
- check_placement()
: start_core.h, start_core.c
- check_scout_move()
: battle_functions.c, battle_core.h
- decide_winner()
: battle_functions.c, battle_core.h
- draw
: white_interface.h
- draw_Post()
: white_interface.h
- FALSE
: white.c
- get_bitmapno()
: battle_functions.c, battle_core.h
- getIndexInTable()
: battle_functions.c
- initialise_battlefield()
: battle_functions.c, battle_core.h
- initialise_start()
: start_core.h, start_core.c
- legal_move()
: battle_functions.c, battle_core.h
- move_in
: white_interface.h
- move_in_Enabled()
: white_interface.h
- move_in_Value()
: white_interface.h
- move_out
: white_interface.h
- move_out_Post()
: white_interface.h
- perform_move()
: battle_functions.c, battle_core.h
- pieces_placed()
: start_core.h, start_core.c
- pieces_table
: battle_core.h
- player_no
: white.c
- poin_entry_Begin()
: white.c
- poin_entry_Init()
: white.c
- print
: white_interface.h
- print_Post()
: white_interface.h
- start
: start_core.h
- START_X_DIMENSIONS
: start_core.h
- START_Y_DIMENSIONS
: start_core.h
- strcmp()
: white.c
- TRUE
: white.c
- turn
: white.c
- update_battlefield()
: start_core.h, start_core.c
- vccPrintPdxDebugInfo()
: white.c
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